Can you Learn to Code in a Day?
the answer, in short, is NO
It has taken me the best part of two years so far
This is a tumblelog, kinda like a blog but with short-form, mixed-media posts with stuff I like. Scroll down a bit to start reading, or a bit more to read more about me.
the answer, in short, is NO
It has taken me the best part of two years so far
similar to my Battlegroup(working title) Idea,. the game is still relatively socially uninclusive though, and has limited function to aid physical or real whorl communication, I think an evolution of this idea must be made if there is ever to be any popularisation of this genre.
Transgressive Processing for the Bus-Tops Generative Art Season:
Bus-Tops (http://bus-tops.com) is a public art project in London where we have placed 30 monochromatic red LED screens on the roofs of bus shelters across the city. The installations joyfully and playfully disrupt bus passengers journeys.
Working with OpenProcessing.org we have devised a Processing/Generative Art season which will run from the 1st of March, with the top ten submissions made to this collection guaranteed exhibition across the physical installations. Submissions close 28th of February.
512x160px / 8fps / grayscale output
Contest Notes:
All submissions will be downloaded from OpenProcessing as a sketch and exported to an animated GIF format to be uploaded to the OpenProcessing account at http://bus-tops.com/
The ranking of the top ten will be based on the number of favourites accrued on openprocessing.org
The creative commons license in use on OpenProcessing will carry over to the Bus-Tops OpenProcessing page
All works will be attributed to the original author’s openprocessing account when posted to the Bus-Tops.com website
Submissions close 28th of February
hmmm, this sounds like an opportunity to play around to me
This is brilliant! I love the addition of skittles, though shameless advertising on their part…
A classic example and a simple idea, for an active and arguable interactive experience, however, I would class this as more of a first generation gps game, that to gain a real competitive edge, would need a more challenging setting, with a concept that users could warp to their own ideas of gameplay and comradeship. This would allow for a tactical and physical edge where users could know, or get to know their competitors on a more personal level.
Generally designed for adults that have removed themselves form their childhoods, this game, with extra elements of challenge could make an interesting game aimed for young teams. This sparks interest in spending a short amount of time exploring other styles of traditional playground game. British Bulldog, Stuck in the Mud, to name a few … Manhunt would be a good one, though from a marketing point of view, could I condone a game where the target gets the shit beaten out of them at the end?
High Tech Follow The Leader
Another way you can use your Android phone to arouse the kids’ interest in the outdoors is an app called “My Tracks”, reviewed previously by Evan of MakeUseOf.
You could actually make a cool game out of it. Have someone making the trip to record it and then play follow-the-leader and have everyone else try to follow the same path, wherever it leads. Depending on the path taken, this could be interesting.
the start of my gps research, lacks any mode of physical interactivity, and therefore realtime peer challenge…
this one may came in handy for my major project
If you are looking for a better gaming experience for your iPhone or iPod that is more realistic, then the AppBlaster may be something you would be interested in. I saw the commercial on TV for this the other day and had to dig a bit deeper to see what it’s all about.